2 ms·
I think the current title of this article is a bit “click-baity”. That being said, I really appreciate the content. I worked on video game UI for several years
by tyleo 7y ago
I think the current title of this article is a bit “click-baity”. That being said, I really appreciate the content.
I worked on video game UI for several years and part of that job was interviewing users who had difficulty. We specifically interviewed users with disabilities because we believed that making our game better for that set of users made the game better for all users.
Even if you don’t want to go for a whole week pretending to have a disability their are simple things you can do to live the experience in a limited fashion like simulating color-blindness in software, using arthritis simulating gloves or even pulling your chair back and seeing if you can still read the text in your UI.
- edent 7y agoThe title is literally how I felt. I encourage you to run the experiment yourself, and blog about it. I'd be interested in your experiences and what blog title you'd choose.