4 ms·
> I'm not sure, though, how the game would distinguish between vulnerable code pinging the endpoint, as opposed to a player simulating a successful attack by pe
by elliekelly 7y ago
> I'm not sure, though, how the game would distinguish between vulnerable code pinging the endpoint, as opposed to a player simulating a successful attack by performing the ping themselves.
Yup, you're definitely right. Every time it's pinged I have it download the github repo and then search for the string but your suggestion makes way more sense. If someone managed to get their ID into a popular package the repo would be downloaded & searched again and again and again. I was also playing around with it only using one repo so I hadn't really given any thought as to how it would know which repo to download if there were more than participating.
I'll dust it off, make some changes you've suggested and then put it on GitHub so @9dev (and anyone else) can take a look and tell me what else needs improvement.
Thanks!