3 ms·
I don't see the inherent issue with using Unity to create another Doom port. As long as you get everything right, it's cross-platform and should play identicall
by kevinh 7y ago
I don't see the inherent issue with using Unity to create another Doom port. As long as you get everything right, it's cross-platform and should play identically.
- liability 7y agoIn theory they could get everything right I suppose, but in practice? They didn't even manage to get the audio right, lots of people report performance issues, and the lighting has been botched. What are the chances they got the rest of it right? I suspect more discrepancies will be uncovered as people dig deeper.