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That's what I'm lamenting. I want to live in a world where a 3D model is no more exceptional than a JPEG. There's no inherent requirement for OpenGL support to
by slavik81 7y ago
That's what I'm lamenting. I want to live in a world where a 3D model is no more exceptional than a JPEG.
There's no inherent requirement for OpenGL support to render glTF 2.0. WebGL is only required because browsers don't include native support.
- pjmlp 7y agoThe irony is that is exactly what Khronos shows on their glTF presentations.