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Doom 1/2 on Nintendo Switch requires Bethesda account login on first-play
- Wowfunhappy 7y agoNotably, the login prompt reportedly disappears if you take your Switch offline, so it's not as though the game is permanently reliant on an external server. I'd be curious as to what happens if you block Bethesda in your router.
- eswat 7y agoI’m also curious on what Bethesa sends back since there doesn't seem to be a lot of justification in having auth in the first-place (example: multiplayer is local only).
- jammygit 7y agoSomehow worse than my old super Nintendo version in that case. I wonder if they will embed ads on some of the walls next
- deogeo 7y ago> It'd be nice if these extra steps weren't in place but I see this atm as a minor inconvenience more than anything. Maybe my opinion would change at a later point. The same thing was said about horse armor DLC. Now microtransactions have suffocated entire (more ethical) business models.
- eswat 7y agoI gave up discussing this on reddit because it seems most gamers don’t want to look deep into the business or ethical issues about situations like this, horse armor, etc. “Give and inch, take a mile”.
- rasz 7y agoDRM and they screwed Doom music! https://www.youtube.com/watch?v=Dh7nZ9t2eJA https://www.youtube.com/watch?v=Dh7nZ9t2eJA
- n3k5 7y agoUpdate: BS have reacted to the numerous complaints and are dropping the requirement. https://twitter.com/bethesda/status/1155140773215649793 https://twitter.com/bethesda/status/1155140773215649793
- climb_stealth 7y agoI'm not feeling the outrage. You put in any email and continue. It doesn't even wait for confirmation. Some comments mention money grabbing. It is $7.50, seriously. It's classic Doom, it is on the Switch and it plays really well. I'm enjoying it as much as other full priced titles.