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Cannot speak for OP, but for me, personally, it is the type of things I use VR for that exhausts me. I mostly use it for games, which requires standing and movi
by filoleg 7y ago
Cannot speak for OP, but for me, personally, it is the type of things I use VR for that exhausts me. I mostly use it for games, which requires standing and moving around (depending on the game, it can be quite a bit). So I mostly get physically exhausted and sweaty, which prompts me to take the headset off. No motion sickness or eye strain on my end. In fact, my eyes feel way more strained after looking at a computer monitor than after VR.
- cookingrobot 7y agoI wish there were more good VR experiences I could do from the couch. When I’m tired and want to relax, it turns out sitting and putting my feet up is a pretty important part of what I’m looking for.
- nostalgk 7y agoHave you tried Elite Dangerous? It's totally playable from the chair.
- cr0sh 7y agoI wonder how that game would be to play it relaxing in a "zero-g" recliner/lounge chair? Have you ever heard of the company Flogiston - and the Flogiston Flostation? https://www.techbriefs.com/component/content/article/tb/techbriefs/electronics-and-computers/1508 https://www.techbriefs.com/component/content/article/tb/tech... https://spinoff.nasa.gov/spinoff1998/ch5.htm https://spinoff.nasa.gov/spinoff1998/ch5.htm You can find some more pictures and stuff with google - the company no longer exists, and I don't know if any of the prototypes or such are still around; if they are, they are probably "unobtainium". But anyhow, part of the system was a particular style of "zero gravity" posture chair, as you can see from the pictures and such. So playing Elite Dangerous in an HMD from a similar chair might be an interesting experience...
- filoleg 7y agoAgreed. Even just for straight up standing experiences, a lot of them involve way too much movement for someone living in a cramped apt. Playing Superhot VR recently, my friend accidentally broke my drinking glasses on the counter :( It would be nice to be able to just sit down and relax in VR while playing a game.
- cr0sh 7y agoI don't really consider that to be "simulator sickness" fatigue - it's just exercise and fatigue in general due to the course of the simulation, not because of technical flaws in the implementation of the hardware. Though I can understand where you're coming from; I recall really "playing" Dactyl Nightmare in the mall (most people would just stand around and stare in the game - it was kinda stupid), and I would walk away fairly sweaty from the "workout" of playing the game (crouching, moving, shooting, aiming, etc). I always thought that was one of the best aspects of VR gaming - that I could actually be in the game, and not just viewing it through a window semi-passively.
- filoleg 7y agoYep, that's it, I fully agree with you. I was trying to relay that the exhaustion i get from the VR is just inherent to the physical activities I perform while in VR, nothing to do with VR itself. You phrased it much better than I did, so thanks for clarifying to others reading :)