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It depends on whether you have the technical prowess of Jonathan Blow or not? He was able to create game aspects in custom engines that would have been impossib
by Will_Parker 7y ago
It depends on whether you have the technical prowess of Jonathan Blow or not? He was able to create game aspects in custom engines that would have been impossible otherwise. E.g. low level sound control in Braid, some amazing use of lighting and reflection in The Witness.