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In what world would going from 4 cores to 18 cores even remotely matter for web browsing? If you notice a difference in >4 cores for web browsing (and maybe it
by kup0 7y ago
In what world would going from 4 cores to 18 cores even remotely matter for web browsing? If you notice a difference in >4 cores for web browsing (and maybe it IS noticeable and I just don't realize it)... then the web's even in a sadder state than I thought. Anecdotally, I had about 20-30 tabs open yesterday on a four-core machine, a couple of those I was actively using (one playing a video), and CPU usage was maybe 25% or less.
Photo/video editing on the other hand will DEFINITELY see a benefit, something I agree with- but I doubt nearly as many people do this as one would think- and again, it's clear from userbenchmark's page of data that the 18-core part in these workloads would demolish the 4-core part...so I don't see a problem.
I guess everyone just can't let go of what the "effective overall speed" number/percentage means. Maybe it's better not to have an "overall number" in the first place, since it can never always be true and is too dependent on the user? I have a feeling the majority of people reading the site are going to look at more detail than a single number anyway. They're certainly more likely to be gamers and/or enthusiasts
- llampx 7y agoEver since users could open multiple tabs at once and web pages could be active in the background, along with everything else that's running on the machine in the first place. If single-core is all that's important, why are AMD and Intel coming out with multi-core chips at all and why are people buying them if they don't see any improvement?
- kup0 7y agoIt's less about single-core vs. multi-core, and even then, it's really not about quad-core vs more-cores. My thought pattern through all of this (and maybe I'm completely off base) is that, for instance, having a 4-core part with high single-core performance might be preferable to a gamer/enthusiast (depending on common workloads) than an 18-core part with less single-core performance, and that maybe this is all a reason to consider why the weighting of UserBenchmark's "overall" score changed instead of immediately attaching the change to some anti-AMD bias Maybe my idea that the most common workloads of UserBenchmark users (I don't claim to know their demographics, but I figured one could make assumptions based on the types of individuals that would look up benchmarks in the first place- very common among gamers) would see diminishing returns after, say 4 cores, is wrong- but that was how my thought process was going. And a related point I'll concede (I admit my thinking maybe is just too old-school, biased, too filtered through my own experience and needs updating) is maybe there are more games and programs than I thought that actually take advantage of more than four cores.