4 ms·
There are a plethora of really neat design choices made to get the most performance out of consoles & handhelds. The only downside is it can make writing emulat
by allana 7y ago
There are a plethora of really neat design choices made to get the most performance out of consoles & handhelds. The only downside is it can make writing emulators or porting said code to another platform quite difficult.
- madez 7y agoA documented disassembly followed by a reimplementation seems to be a viable way to get games ported to other platforms.
- allana 7y agoIts definitely a way to go about porting games, but its laborious and sometimes hard to fully document the program's existing behavior, especially with uncommented assembly.
- anyfoo 7y agoYeah, and reimplementation is, arguably, more difficult than tweaking source code and recompiling. 8)