3 ms·
EGA had credible support for indexed color. It had 4 bit indexes into 6 bit RRGGBB color. Honestly, it was pretty good. CGA was craptastic though. It would hav
by nwallin 7y ago
EGA had credible support for indexed color. It had 4 bit indexes into 6 bit RRGGBB color. Honestly, it was pretty good.
CGA was craptastic though. It would have been so much better if it would have just supported 2 bit indexed color into its 4 bit palette. Literally night and day better. I legitimately don't understand why they didn't go that route, the circuit would be trivial.
- m463 7y agoYou could pick the happy color palette (red, green, yellow, black) or the boring color palette (cyan, magenta, white, black). games were so dull. Even 90's web pages were more visually appealing.
- LocalH 7y agoDon't forget CGA composite. Featuring both direct color as well as artifact color. CGA was better than RGB-only usage suggested. https://en.wikipedia.org/wiki/Composite_artifact_colors#CGA https://en.wikipedia.org/wiki/Composite_artifact_colors#CGA
- m463 7y agoI personally never saw CGA hooked to composite, just to the IBM color monitor with the shiny tube.