6 ms·
You mention the bandwidth for streaming video, and I am wondering if the efficiencies of scale for running the game in a data center is wiped out by the need to
by wilg 7y ago
You mention the bandwidth for streaming video, and I am wondering if the efficiencies of scale for running the game in a data center is wiped out by the need to then shoot the video over the internet and also run the client. Anybody know a good way to estimate that trade off?