2 ms·
I didn't love Goldeneye in particular, but I was in college for CompSci and had done a little OpenGL. No, knowing (roughly, from a very 50,000 foot kind of vie
by JohnBooty 7y ago
I didn't love Goldeneye in particular, but I was in college for CompSci and had done a little OpenGL.
No, knowing (roughly, from a very 50,000 foot kind of view) how those games were made did NOT diminish my love for them.
If anything, it really enhanced my enjoyment and appreciation for them. Having made my own simple programs I was very appreciative of the gulf between my weekly programming assignments and the massive amounts of technical wizardry and craft that went into something like a polished retail game.
I don't think video games ever really fooled me into thinking they were anything but simulations operating according to some underlying rules.
After all, even if you know nothing about programming, your goal as a player is to figure out those rules in order to beat the CPU and win the game!
But those rules often delighted me anyway, and I always had a hefty dose of willing suspension of disbelief, so even something like a 16-bit RPG could really connect with me emotionally....