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> Any cocoa app use that much of memory. What gives you that idea? Lots of apps have cruft, but that's nothing to do with Cocoa. A "Hello, world!" in Cocoa us
by seandougall 7y ago
> Any cocoa app use that much of memory.
What gives you that idea? Lots of apps have cruft, but that's nothing to do with Cocoa.
A "Hello, world!" in Cocoa uses around 13 MB, and the application bundle weighs in at 79 kB. The fact that Electron uses a bare minimum of over 100 MB just to get an application running is a source of some understandable consternation.
- Klonoar 7y agoHis point is, actually, quite valid. By the time you stop and rebuild all the image caching/media pieces, you'll end up with a hefty amount of memory usage too - Telegram (not the Qt one, the Cocoa one) will regularly climb up to 200ish MB if I have a media-heavy chat going. People have skewed ideas of what's doable in memory constraints in 2019 for the feature sets that customers tend to expect.
- candiodari 7y agoYou're comparing absolute minimum of slack with a very heavily used Telegram instance. This is, given the similarity of the apps, not fair. Compare a "media-heavy" slack with that Telegram, or compare with Telegram minimum.
- Klonoar 7y agoNo, I'm comparing the baseline: Slack's feature set. To support that, you'd need far more than a "Hello World" stack.
- saagarjha 7y agoThe "Cocoa" Telegram is not really Cocoa at all :/