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I haven't seen it yet but I'll watch it. Thanks for the recommendation. As for pirating[1], it's a surprise to see so much support for it on HN. I expect it
by reeses 16y ago
I haven't seen it yet but I'll watch it. Thanks for the recommendation.
As for pirating[1], it's a surprise to see so much support for it on HN. I expect it on digg or even Reddit, which have a different (i.e., younger, less industrially focused, more accustomed to p2p and open source) demographic. However, I thought most of us here earned our living through the creation of intellectual property, which we monetize or hope to monetize in a number of ways.
Films are very much like software startups. One or two people come up with the idea for a movie, get seed funding, refine until they have a "prototype" or "demo" (script/storyboards/etc.), build a project plan[2], maybe go for another round of funding and then cast, shoot, and edit the film into an MVP. Then they flog it at film festivals or wherever they can with the hope that someone with access to a major distribution channel sees it. That 'evil conglomerate', much like a VC in taking on a lot of risk, can promote it and get it out to enough theaters or DVDs to make back everyone's investment. In some cases, the success metric is getting enough credibility to ease the funding and casting parts of their next film.
These are geeks just like most of us–they have a dream that requires a lot of work, expense, and networking to get sales, and it's even higher-risk than software, with a smaller overall pool of cash turnover.
Yes, there's the issue with the middleman, but that's something that will have to be disrupted. It's not going to happen by ripping off the auteurs.
[1] Which I will define as the unauthorized copying and/or distribution of someone's digital work.
[2] The film project planning software out there shames anything I've seen for software development.