3 ms·
On the other hand, on the Apple ][ you could code a lo-res Breakout in just a few lines of Basic -- a dozen? (From a dim memory of Wozniak's article in Byte --
by abecedarius 16y ago
On the other hand, on the Apple ][ you could code a lo-res Breakout in just a few lines of Basic -- a dozen? (From a dim memory of Wozniak's article in Byte -- he had a couple screenshots with the code in the lower third of the 40-column screen and the game running above.)
Python's a far better language, yes, but I haven't seen a game library quite so low-threshold.