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I would also add that constant, small incremental progress is also easier to monetize and it's also more successful at doing so. Look at the model that Candy Cr
by jordanmorgan10 7y ago
I would also add that constant, small incremental progress is also easier to monetize and it's also more successful at doing so. Look at the model that Candy Crush popularized. It lures that dopamine hit right in front of you, just within reach - but the "reach" costs 24 candy crush coins or whatever they call it.