3 ms·
Vertical scrolling, and emulating the weird side-effects of the registers being written to, was the hardest part of recreating the NES using 3D meshes. It took
by and0 7y ago
Vertical scrolling, and emulating the weird side-effects of the registers being written to, was the hardest part of recreating the NES using 3D meshes. It took me a few weekends to get Zelda 2's intro working reliably. I wrote about it a bit myself (probably got a few details wrong or simplified them) here:
http://n3s.io/index.php?title=How_It_Works http://n3s.io/index.php?title=How_It_Works
- maaaats 7y agoWhat a cool project!