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Have you tried using the Blender 2.8 release candidate UI though? As someone with approximately zero artistic skills and minimal 3D background, I was also turne
by caspar 7y ago
Have you tried using the Blender 2.8 release candidate UI though? As someone with approximately zero artistic skills and minimal 3D background, I was also turned off by Blender's inscrutable UI patterns 10 years ago.
But with the 2.8 RC news on HN last week I recently tried it again and I have to say that now it seems like the UI is pretty decent. Left click select, a move tool that works like every other move tool in paint, a clear hierarchy view with obvious nestable layers - it seems like many of the weird things I remember (like "drag the divider between the viewport and the menu bar down to see a secret option pane") are gone or redesigned now.
Check out https://www.youtube.com/watch?v=jBqYTgaFDxU https://www.youtube.com/watch?v=jBqYTgaFDxU for some example usage or https://www.youtube.com/watch?v=lPVpg4_POww https://www.youtube.com/watch?v=lPVpg4_POww for a preview of the UI/UX changes.
- sprafa 7y agoI have high hopes for 2.8 hopefully I’ll get along to testing it soon.
- BubRoss 7y agoI have not used that particular new version. I hope blender is getting more refined and finally picking all the low hanging fruit. That being said, I have seen this cycle many times over the last 15 years. People say blender is working on its interface, I try it again and my mind is blown by the decisions all over again.