4 ms·
It's possible, but the quality isn't that great even with state of the art machine learning: https://towardsdatascience.com/audio-ai-isolating-vocals-from-ster
by Hydraulix989 7y ago
It's possible, but the quality isn't that great even with state of the art machine learning:
https://towardsdatascience.com/audio-ai-isolating-vocals-from-stereo-music-using-convolutional-neural-networks-210532383785 https://towardsdatascience.com/audio-ai-isolating-vocals-fro...
- canada_dry 7y agoThe only tool in the audio toolbox is essentially the fourier transform. It would be a game changer if someone were to come up with a novel method of decomposing audio into discrete components (e.g. people speaking, specific instruments, background noise). Likely this would require completely new hardware to capture different audio attributes in addition to simply capturing a stream of vibrations from a microphone.
- tareqak 7y agoI think something imperfect would be welcome given the current set of consequences: just removing the Fourier Transform of a song given a start time and and end time should get rid off enough to keep copyright holders and content creators somewhat happy.
- kyzyl 7y agoThe tools to do this exist. It's usually called 'blind source separation', as in "What are the N distinct audio signals which sum up to best explain a given compound signal, without knowing the possible source signals ahead of time." Usually it's done with some sort of matrix factorization, Principal Component Analysis, and/or Independent Component Analysis. It's also used for non-audio signals, like pulling the discrete firings out of noisy EEG signals. It's definitely not a foolproof solution but in a lot of applications it can get you going, at least.
- salty_biscuits 7y agoBy the problem setup it isn't blind source. It is sound = song plus other. A mixture model with 2 components Edit. If you know the song it should be something simple like do cross correlation of audio with known song. Find peak. Solve for the gain and subtract away scaled and shifted song from original track. Will be rubbish if gain and timing have errors. Might need to do it in little chunks and interpolate the gain and shifts. Edit 2. More generally, you might want to worry about the song having passed through some unknown transfer function (i.e. it is being played and recorded through shitty equipment). Then you have an interesting inverse problem. If everything is linear it will involve a regularized deconvolution. Will be tricky then.
- Hydraulix989 7y agoIt still is reduce-able to the more general blind source problem, right? We can conveniently "forget" that we know what the sources are so now we are blindfolded and can still use the same techniques to solve it.
- salty_biscuits 7y agoIt will do worse with less assumptions. The more you know the better you can estimate
- kyzyl 7y agoSorry I didn't see your responses until now. Indeed, there are many ways to slice the specific problem. I was specifically responding to the parent's statement: > It would be a game changer if someone were to come up with a novel method of decomposing audio into discrete components It's something that has been generally addressed and ~works. It will obviously depend on the specifics of the application, and yes if you can constrain the problem space further you ought to do better!
- Karliss 7y agoThere is research like https://ai.googleblog.com/2018/04/looking-to-listen-audio-visual-speech.html https://ai.googleblog.com/2018/04/looking-to-listen-audio-vi... which separates voice using video as additional data. I think there was a similar version which separated two musical instruments also using video.