3 ms·
Yeah, that has to be my favorite use-case for the force-touch on iOS. The way text selection works on iOS has never felt that smooth, but force touch takes away
by nneonneo 7y ago
Yeah, that has to be my favorite use-case for the force-touch on iOS. The way text selection works on iOS has never felt that smooth, but force touch takes away some of the worst pain.
Shame it’s got zero discoverability. Most people I know are surprised when I show them that. It also has quite a steep learning curve for some. Plus, some of the more advanced useful stuff is pretty hard to use - for example, did you know you can switch to text selection by “pulsing” your finger twice while pressing the keyboard?
- BRAlNlAC 7y agoYes, the pulse selection is the most useful part of the implementation, and makes me not want to upgrade to iOS 13 on my iPhone X based on feature degradation alone. I use 3D Touch all the time and have for years now. I don’t understand the “zero discoverability” claim. It is natural to try and push harder on the screen, and it’s extremely fast. Ive often thought they should leverage the Taptic Engine to offer (at least in accessibility settings) an option for haptic feedback for all deep touches system wide, with like a double knock telling you that nothing happened. And honestly, peeking/popping links is the single greatest innovation in mobile web UX in a decade, deprivation of the tech stack is a travesty for a premium gadget brand like Apple.