2 ms·
Companies do it because you make more money for less effort, it's called games as a service. Instead of having to develop a game from scratch every few years a
by dx87 7y ago
Companies do it because you make more money for less effort, it's called games as a service. Instead of having to develop a game from scratch every few years and hope the income lasts until their next release, they create a game that they can use as a platform for expansions and microtransactions to provide consistent income over 7-10 years. Young gamers are getting so used to it that I've seen them call people entitled and unreasonable for calling out the devs on missing features at launch. They'll say things like "The game just came out 2 months ago, why do you expect them to have already added feature X to the game?" As someone who started out with Nintendo games that had no possibility of having new features added, that mentality is baffling.
https://en.wikipedia.org/wiki/Games_as_a_service https://en.wikipedia.org/wiki/Games_as_a_service
- darkpuma 7y ago> " Young gamers are getting so used to it " Young consumers of all sorts are participants in a war many of them don't even realize exists. A war in which their opposition are marketing professionals, trained in psychology in universities to trick and exploit children. Against this, a lot of kids don't stand a chance. And it seems the marketers sleep at night by blaming the parents for failing to protect their children from predators like themselves, or by making what they (mistakenly) believe to be favorable analogies to other predatory industries targeting children, such as "collectable card games" or 900 number "video game tip lines."