4 ms·
With some more detail on the mechanics: Here's a screenshot of an orbit in Kerbal Space Program, an excellent NASA-simulator game (you have a spaceport and mak
by the_pwner224 7y ago
With some more detail on the mechanics:
Here's a screenshot of an orbit in Kerbal Space Program, an excellent NASA-simulator game (you have a spaceport and make + fly rockets and do science): https://wiki.kerbalspaceprogram.com/wiki/File:KerbalEccentricity.jpg https://wiki.kerbalspaceprogram.com/wiki/File:KerbalEccentri...
On the blue orbit, you can see Ap and Pe. Ap is the apogee; the place in the orbit where the spacecraft is closest to the earth. Pe is the perigee, the place where the spacecraft is farthest from the earth. Since the blue orbit is mostly circular, they are at about the same altitude.
If you look at the large white orbit, the apogee would be the leftmost point, close to the apogee of the blue orbit. The perigee would be all the way at the right of the image.
When your spacecraft is at position X, thrusting your engines will not meaningfully change your current position - the acceleration they generate is negligible to the speed at which you are moving. However, the maneuver will change your speed, which affects your orbit.
At the apogee, if you thrust in the direction you are moving, your perigee will increase - the orbit will become even more eccentric. Example: at the apogee you are moving at 100 miles per second. Thrusting the engines will not change your current position much; your current position is determined by your 100 miles per second speed and where you came from. But the maneuver will change your speed to 105 miles per second, which will cause your perigee to become much farther away from the earth. However your apogee will stay in the exact same position.
Why? Because in orbit you are basically flying sideways while gravity pulls you down. In a circular orbit this balances out into you flying around in a circle. But if you go faster, you're going more sideways while gravity pulls the same amount. So your orbit becomes more elongated.
You can thrust in the direction of movement at any point in orbit, and it will increase the altitude of the orbit on the opposite side of where you are at - if you thrust at apogee the perigee altitude increases, and in the white elongated orbit if you thrust between the apogee and perigee your orbit will become more circular and bigger. Similarly to make an eccentric orbit circular, you get to the apogee and then use the engines to slow down, which brings down the perigee.
Since thrusting changes your position on the opposite side of the orbit, the most efficient way to increase your perigee is to thrust while at the apogee.
The NASA thing is basically going into an elongated orbit between the Sun and Jupiter, coming back to the apogee near the Sun, and then thrusting. The difference in efficiency between thrusting at the apogee of an orbit and just thrusting in a straight line out into space is really huge. Though I'm not sure why the extra gravity of the Sun makes the maneuver more efficient.
If you're interested in this you should definitely play KSP. It's a great game and gives you a great intuitive sense of how these things work.
- perl4ever 7y ago"At the apogee, if you thrust in the direction you are moving, your perigee will increase - the orbit will become even more eccentric." I don't understand this. If your peri(something), which is by definition less than your apo(something), increases, then isn't your orbit becoming more circular and less eccentric?
- the_pwner224 7y agoIt's the opposite - apogee is the point closest to the center of orbit, perigee is the farthest point.
- perl4ever 7y agoWhy do you think that?
- accrual 7y agoApogee is the point furthest away in an orbit from the center of mass in relation to the Earth, perigee is the closest point. In the screenshot, the "active" blue orbit is nearly circular, so the Ap and Pe are similar and the eccentricity is small. Both grey orbits have a higher eccentricity with the periapsis being closest to the body (Kerbin) and the apoapsis being the most distant point, though neither are marked in the screenshot as they're not the actively selected orbit. I find "apoapsis" easy to remember due to it's similarity to the Latin "apex" [0]. Apoapsis: The point of a body's elliptical orbit about the system's centre of mass where the distance between the body and the centre of mass is at its maximum. [1] Periapsis: The point of a body's elliptical orbit about the system's centre of mass where the distance between the body and the centre of mass is at its minimum. [2] [0] https://en.wiktionary.org/wiki/apex#Latin https://en.wiktionary.org/wiki/apex#Latin [1] https://en.wiktionary.org/wiki/apoapsis#Noun https://en.wiktionary.org/wiki/apoapsis#Noun [2] https://en.wiktionary.org/wiki/periapsis#Noun https://en.wiktionary.org/wiki/periapsis#Noun
- the_pwner224 7y agoAh, looks like I got that all backwards. Been a few years since I last played KSP :) Too late to edit it now though...