3 ms·
Yea some state of the art results are just inaccessible without large budgets, simply because models can scale (and because some orgs have a lot of money to tra
by darkmighty 7y ago
Yea some state of the art results are just inaccessible without large budgets, simply because models can scale (and because some orgs have a lot of money to train those scaled models).
You can always just use smaller models and/or lower resolutions though; of course the results won't be on par but it may reach a qualitative result (for research and experimentation purposes) or good enough result (for personal application purposes). E.g. hobbyists don't need AlphaGo-level go playing AI (which I'm sure had aggregate costs in 5 figures or more to train), reduced versions play all far above our levels -- although in this case there's the interesting effort of pooling hobbyist resources to indeed reach SOTA, see LeelaZero[1] and LCZero.
Some kinds of research will be effective only at large orgs, that's always been true. There was indeed a brief period when people realized GPUs could unleash deep learning/CNNs that you could do anything with a good GPU, but that was very much an exception. To borrow from another field, you cannot do a level of car engine research without all infrastructure to fabricate and test engine prototypes (though you can do some/other kinds of theoretical analysis).
[1] http://zero.sjeng.org/home http://zero.sjeng.org/home