4 ms·
Cannot reply to sibling... Nvidia doesn't have simply the best OpenGL implementation, it has the fastest and most forgiving implementation. No argument about sp
by ahartmetz 7y ago
Cannot reply to sibling... Nvidia doesn't have simply the best OpenGL implementation, it has the fastest and most forgiving implementation. No argument about speed (or Cuda), but by being forgiving of code that shouldn't work according to spec, it creates lock-in and makes more conformant implementations look bad.
Also, on Linux, AMD's OpenGL implementation - which is just Mesa - is very high quality.
- outworlder 7y ago> but by being forgiving of code that shouldn't work according to spec So they are not following spec, and that's a good thing?
- esmi 7y agoIf you're trying to run a non-conformat application that you are unable or unwilling to modify, then yes. It is a good thing.