5 ms·
I haven't worked with matlab—nor is my math up to that kind of snuff by a long shot— but how hard would it be for an experienced programmer to port it over effe
by 52-6F-62 7y ago
I haven't worked with matlab—nor is my math up to that kind of snuff by a long shot— but how hard would it be for an experienced programmer to port it over effectively?
- enriquto 7y ago> how hard would it be for an experienced programmer to port it over effectively? They should at least grasp a bit of the math involved, which is possible but not elementary. A full re-implementation would not be hard, the hard thing would be to remove the non-essential steps that increase the quality by a negligible amount but have a huge impact in the running time. Knowing what parts of the algorithm are essential and what parts are superfluous is not easy if you don't understand the algorithm.
- 52-6F-62 7y ago> remove the non-essential steps that increase the quality by a negligible amount but have a huge impact in the running time. Knowing what parts of the algorithm are essential and what parts are superfluous is not easy if you don't understand the algorithm Yeah that's what figured but hoped against. I still might have a curious look later... any pointers for where a good resource might be?
- enriquto 7y agoA canonical starting point is the Bredies-Holler work on TGV-based decompression (a significant improvement over the TV model, that cannot correctly address block artifacts). Look at the two-part article from 2015 here: https://imsc.uni-graz.at/bredies/publications_de.html https://imsc.uni-graz.at/bredies/publications_de.html