50 ms·
Emulators require much more resources than a native game.
by Narishma 7y ago
Emulators require much more resources than a native game.
- AnIdiotOnTheNet 7y agoTrue, but in perspective a decent N64 emulator requires less than a modern web browser. Though admittedly that's a really low bar.
- Wowfunhappy 7y agoIt would be cool to get SM64 running at fullspeed on something like an older Rasberry Pi, which I think should be feasible now. I also wonder if you could add stuff like raytracing given the original source. (Obv not on the Pi)
- deleted 7y ago[deleted]
- AnIdiotOnTheNet 7y agoThat should be feasible even with emulation. My memory seems to be a bit faulty, but IIRC UltraHLE could run SM64 at full speed on systems with less than 1GB and 1Ghz.
- fb03 7y agoI agree. Still, it would be a nice 'code golf' style project to do on weekends or rainy days. You guys remember mario.com on MS-DOS? A full clone of Super Mario running fullspeed on DOS? Can you guys imagine mario64.exe? ^^
- Wowfunhappy 7y agoThe Raspberry Pi 1 and 2 are slower than 1 Ghz, and ARM has less IPC than x86 (although I'm admittedly not sure about 90s-era x86).
- Newtonip 7y agoI can't remember if it was full speed but it was perfectly playable to emulate SM64 with UltraHLE on my Pentium 200MMX OC to 225MHz with a Voodoo 2 8MB and 96MB of RAM. I had to run it in Windows NT5 beta though, it stuttered in Windows 95.