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1) The goal was to show convincingly that we could handle multi-player poker. The exact number of players was kind of arbitrary. We chose six-player because tha
by noambrown 7y ago
1) The goal was to show convincingly that we could handle multi-player poker. The exact number of players was kind of arbitrary. We chose six-player because that's the most common/popular format. Considering training the 6-player bot would cost less than $150 on a cloud computing service, I think it's safe to say these techniques would all work fine in other formats.
2) I'm quite happy working on fundamental AI research and plan to continue in that direction.