2 ms·
It's not only dedicating the time, it's also hiring/maintaining a strong game-AI team able to consistently pump out effective models at the same pace as games a
by opportune 7y ago
It's not only dedicating the time, it's also hiring/maintaining a strong game-AI team able to consistently pump out effective models at the same pace as games are released. You can't just take a regular ol game developer and expect them to make a really competitive game AI without cheating.
Even though the work is interesting I doubt you're going to be able to build a full team of reinforcement learning experts for cheap. I would guess that maintaining a 5 person team would cost about $2-3m/year.
- vbezhenar 7y agoIt might be easier "tomorrow", something like universal AI, where you plug your game objects with some kind API, provide some hardware to simulate games and it learns automatically. Something like Google does now, but more universal and easier to use. Might be a good idea for startup :)