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Instead of repeating arguments made elsewhere maybe this post sheds some light on why EGLStreams are a superior solution: https://devtalk.nvidia.com/default/top
by orbifold 7y ago
Instead of repeating arguments made elsewhere maybe this post sheds some light on why EGLStreams are a superior solution: https://devtalk.nvidia.com/default/topic/925605/linux/nvidia-364-12-release-vulkan-glvnd-drm-kms-and-eglstreams/ https://devtalk.nvidia.com/default/topic/925605/linux/nvidia...
- microcolonel 7y agoNote the first comment there shows that their EGLStreams implementation shipped with vsync broken. EGLStreams seems attractive to NVIDIA because it was easy to implement (incorrectly). The features they talk about enabling on Tegra are not impossible with GBM, it just may involve adding a feature.