4 ms·
Video of this in action: https://www.youtube.com/watch?v=ALBgsXOq11o https://www.youtube.com/watch?v=ALBgsXOq11o
by remlov 7y ago
Video of this in action: https://www.youtube.com/watch?v=ALBgsXOq11o https://www.youtube.com/watch?v=ALBgsXOq11o
- Nextgrid 7y agoDoes anyone know what are the artifacts at the bottom left corner of the video? Is it just an issue with the video capture or is he doing something clever like storing data in these pixels?
- moron4hire 7y agoStoring data in pixels, so it only has one memory segment and can write direct to memory to do the graphics.
- nanochess 7y agoTo save 3 bytes I had to use the address in DI after drawing the maze (just below the last tile row), it contains the positions of the player and ghosts.
- kazinator 7y agohttps://en.wikipedia.org/wiki/Blinkenlights https://en.wikipedia.org/wiki/Blinkenlights For debugging.
- sukilot 7y agoYou say "save 3 bytes", we say "visualizing dynamic game state, for debugging and educational purposes, and highlighting how small the dynamic state is compared to the static art asserts"
- farmerbb 7y agoReminds me of CRAM dots on the Sega Genesis: https://segaretro.org/Sega_Mega_Drive/Palettes_and_CRAM#CRAM_mid-frame_changes https://segaretro.org/Sega_Mega_Drive/Palettes_and_CRAM#CRAM...