4 ms·
H264 over Websockets and played by Media Source Extensions is pretty simple too (<200LOC): https://github.com/elsampsa/websocket-mse-demo https://github.com/els
by Scaevolus 7y ago
H264 over Websockets and played by Media Source Extensions is pretty simple too (<200LOC): https://github.com/elsampsa/websocket-mse-demo https://github.com/elsampsa/websocket-mse-demo
- voltagex_ 7y ago>Live video rolls for a minute or so, until it stops. Don't no why, but you may continue from here.. :)
- jhallenworld 7y agoInteresting, I had tried to get an HTML5 video element to read from a gstreamer-based MPEG source, but it would not work. I'm pretty sure because gstreamer did not provide a real HTTP server, so the headers were messed up. It's odd, because oggmux did work over tcpserversink. Anyway, I will try this because I'm interested in the resulting latency.