5 ms·
It's one of my all-time favorites. My favorite 'house rule' was invented by my nephew: He negotiated a % of rent I collected utilizing properties he traded to
by 11thEarlOfMar 7y ago
It's one of my all-time favorites. My favorite 'house rule'
was invented by my nephew: He negotiated a % of rent I collected utilizing properties he traded to me.
- pessimizer 7y agoFunny corollaries because Monopoly is a zero-sum game (at the end there will be a ordering of players by relative wealth, and their absolute wealth ceases to matter): players should be trying to 1) trade as much as possible, even if some trades are slightly slanted against them, 2) spread their trades evenly amongst the other players, and 3) to actively discourage trades between other players. You might as well give both players who trade a trade point, and award the victory to the player who has the most at the end.
- Iv 7y agoYes, Monopoly more or less is (there are ways to gain and lose money without taking the other players' money, but they almost do not depend on players' choices). I think the parent's point is that trade in monopoly, however, is not. By making an exchange that allows both traders to complete a color set, they end up both much richer than before the trade.
- pessimizer 7y agoI understand the parent's point because I am the parent.
- AznHisoka 7y ago"I'll trade you this missing piece, but get 10% of all the rent you collect when someone lands on them AND I don't need to pay you rent if I land in them... AND if you land on free parking the next 2 times, that cash goes to me"
- conanbatt 7y agoDerivatives trading in monopoly is pretty evil.