4 ms·
When you control a near-monopoly App Store and can take 30% of revenue from so many successful developers, there’s little incentive to actually make ambitious g
by bluescrn 7y ago
When you control a near-monopoly App Store and can take 30% of revenue from so many successful developers, there’s little incentive to actually make ambitious games
Steam is hundreds of times more profitable than any game could ever be.