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> I believe valve has no clue what their audience wants. Maybe that's the problem - if they were trying to make something they think the audience wants. The au
by Reedx 7y ago
> I believe valve has no clue what their audience wants.
Maybe that's the problem - if they were trying to make something they think the audience wants. The audience itself doesn't know what it wants, let alone anyone removed from it making guesses on their behalf.
The audience didn't know they wanted DotA or Minecraft until they were made.
- MauranKilom 7y agoThe point about Minecraft is valid, but DotA grew incrementally over such a long time (and with such a heritage) that it is very clear the audience was more involved in its making than any single developer.