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> It’s not a net savings if it’s costing vastly more money in sales I’d already addressed that when I said the kind of bugs you’re complaining about wouldn’t h
by pushpop 7y ago
> It’s not a net savings if it’s costing vastly more money in sales
I’d already addressed that when I said the kind of bugs you’re complaining about wouldn’t have an effect on sales.
> Anyway, cost is really not the driver for most of these issues it’s poorly scoping what can actually be finished in a given time and budget
That is exactly what I’d just said except you’ve overlooked that development time is still an expense.
> I have no idea what your background is in game dev, but it sounds like you don’t understand the overall development process.
Not my current role but my previous job was a lead developer. So I was not only hands on but I also had to manage workflows and budgets. Basically all the stuff you’ve just claimed I don’t understand ;)