4 ms·
I don't know .. often different people or different skill levels will solve hard games differently. I love Hollow Knight to bits. It is one of these "hard but
by on_and_off 7y ago
I don't know .. often different people or different skill levels will solve hard games differently.
I love Hollow Knight to bits.
It is one of these "hard but fair" games.
My first playthrough 1 year or 2 ago has seen me die a lot of times.
And it was indeed because I needed to learn how each boss (there are so many of them .. maybe 30 or 40 ?? ) moves and react accordingly. I quickly started to see it as a dance or a dialogue with the boss though. You have a limited but versatile skill set at your disposal, so for each boss, I had to think about how to adequately counter a move.
The end result is a beautiful dance of action and counter reactions.
I had a second play through a couple of months ago. Since then, the devs have made the game change A LOT. Some bosses had their entire move set rewritten. New areas were added, etc.
So I was not playing on memory.
I had still acquired a wealth of knowledge on how to control that little bug, even with its limited initial toolset.
So I beat most of the game without dying just by reacting quickly to whatever it threw at me, it was an awesome experience.
- noobermin 7y agoDon't get me wrong, I'm not all jazz and no classical music. I love Hollow Knight actually, it's easily to me one of the best games I've played in years. I do admit it depends, I do tend to lean more on the jazz parts of my brain, even with games like Hollow Knight, especially during boss battles.