4 ms·
Game engines tend to model real life and they are usually very OOP.
by repolfx 7y ago
Game engines tend to model real life and they are usually very OOP.
- kamaal 7y agoMostly I guess speed matters there and you have fewer options apart from C++.
- cutler 7y agoAccording to John Carmack, the acclaimed expert in the field of game programming, "Functional Programming is the Future" - https://www.youtube.com/watch?v=1PhArSujR_A https://www.youtube.com/watch?v=1PhArSujR_A
- repolfx 7y agoYes, I know, Tim Sweeney has also got an interest in PL theory. Nonetheless, that was in 2013, it's now 2019, video games are still written in C++ and not any FP language. FP has been "the future" for as long as I've been alive and I don't think it'll ever happen.