3 ms·
There was a fairly fundamental aspect of having to practice engine exploits in the Quake games: strafe-jumping. https://quake.fandom.com/wiki/Bunny_Hopping http
by frou_dh 7y ago
There was a fairly fundamental aspect of having to practice engine exploits in the Quake games: strafe-jumping. https://quake.fandom.com/wiki/Bunny_Hopping https://quake.fandom.com/wiki/Bunny_Hopping
If you just moved around using the obvious controls then you would generally get destroyed by opponents who had mastered that unintuitive way to move fast.