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Wrt downvoting: I’ve seen some really trigger happy downvoting on other comments as well, even though the argument was cogent. It would be nice to reserve downv
by edejong 7y ago
Wrt downvoting: I’ve seen some really trigger happy downvoting on other comments as well, even though the argument was cogent. It would be nice to reserve downvoting for clearly stupid comments.
- samsolomon 7y agoIt's a reasonable comment, but I think it's being downvoted because many believe SC4 was the most difficult game in the franchise. It's been a long time since I've played any of those games, but I recall a good bit of backlash about the new SimCity being too easy compared to previous games.
- givehimagun 7y agoWait - I thought downvoting was for the quality of the comment and not the content? Is downvoting for when people disagree? Wouldn't that hide dissension?
- Retra 7y agoYou can down-vote for whatever reason you like. You are trusted to justify it only to yourself.
- DoreenMichele 7y agoThis has been widely hashed out over the years. You can use downvotes to express disagreement. I have no problem with that generally because I would rather see downvotes than see every single person who disagrees feel compelled to pile on with petty BS. But in this case, the comment called attention to a defect in my earlier comment -- my failure to specify which SimCity -- and allowed me to add the missing information. Since my reply with the additional info has substantial upvotes, I think it's wrong to punish the comment that elicited that reply from me. It has too much of that "you win an argument by making the other guy lose" vibe. I hesitate to say this explicitly, because past experience suggests it will result in a temporary pile-on of everyone and their brother nitpicking the hell out of my comments, but I really don't want to discourage good faith comments that nudge me to address defects or omissions in my comments. I don't think that improves discussion here. I think it makes things worse. "Don't shoot the messenger."
- opportune 7y agoI've been playing it a lot lately. It is the most difficult, so long as you abstain from playing "missions" and don't install mods. But if you play the missions it becomes very easy. And the most popular gameplay mod is a mod to make the transit system easier. Also simcity 4 isn't meant to be a 1:1 mapping from game to real city anyway. Most buildings in simcity4 can hold a multiple of what they would contain in real life; it is a model of a city, not a real city, after all. So it stands to reason that they could just cut out the parking lots for aesthetic purposes.
- DonHopkins 7y agoThe ridiculously itty bitty size of SimCity 4 city regions make it impossible to model urban sprawls. That's part of what makes it difficult, and frustrating. Having to zone parking lots would just make it worse. I really wish they'd remove that limitation -- enough years have passed since its release that today's CPUs can certainly handle it.