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Steam app itself is 64-bit since last year. The situation is, if you want to be able to continue playing all of your old games, you better keep an installation
by jchb 7y ago
Steam app itself is 64-bit since last year. The situation is, if you want to be able to continue playing all of your old games, you better keep an installation of macOS Mojave to dual boot into. Publishers also remove 32-bit games from sale on steam, eg Aspyr and Feral Interactive. "The complete list of 32-bit Mac games no longer supported" https://www.macgamerhq.com/news/32-bit-mac-games/ https://www.macgamerhq.com/news/32-bit-mac-games/
- cameronbrown 7y agoThis is awful. Apple's making their OS _objectively_ worse for nothing but bizarre 64-bit purity.
- scarface74 7y agoYes there is a reason - any code that you can get rid of makes maintenance easier, reduces the surface area of security vulnerabilities, and makes it easier to do updates. At what point should Apple support backwards compatibility? PPC code? 68K code? Carbon? This isn’t just theoretical. The first widespread security vulnerability that I remember in Windows where you could easily run command line programs on a remote server just by changing the character encoding was caused by Microsoft not testing one of the seven or eight methods they had for defining a string. You can read Raymond Chen’s Microsoft blog to get a first hand account of all the hacks they had to put in Windows to support backwards compatibility. On another note, if rumors are to be believe that they are moving Macs over to ARM, they have to get rid of 32 bit code. Apple’s ARM chips got rid of the 32 bit ISA.