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This is literally the way I feel about it as well. I’ve seen the ears as increased space rather than the notch cutting into the display.
by wingerlang 7y ago
This is literally the way I feel about it as well. I’ve seen the ears as increased space rather than the notch cutting into the display.
- tapland 7y agoThis is a very weird way of viewing the issue. The space is physically there, but because the size of the phone is ok anyway experience-wise it seems to be an extra feature?
- coldtea 7y ago>This is a very weird way of viewing the issue. It's very weird to call it an issue as well. I remember what kind of phones we had until 2007. I've used infuriating devices from Android vendors as well. The notch is not even a first world problem....
- piyush_soni 7y agoWell, depends on how you define 'first world problems'. But again, you should look at other phones today, not the ones from 2007. I thank my god every day that some companies finally had the courage to do original/innovative work to get rid of that. Not all of them will be successful, but honestly, the notch is nothing more than a compromise, and an ugly one at that.
- schuke 7y agoYeah. Old Casio watches have screens with notches, punches, dual screens, screens in screens... you name it. They’re fine. They actually work well and don’t bother anyone.
- bostonpete 7y agoThe whole point of this thread is how brilliantly elegant Ive's designs are. Yeah, it's all 1st (or 0th) world problems to talk about such issues -- that's a given entering into the discussion, not a reason to shut discussion down.
- tapland 7y agoWell it can be called an issue. I wouldn't call it a problem though. What we are trying to solve is: We need more than just screen on the front of the phone, how do we solve this?
- coldtea 7y agoBy having more than just screen? We need a camera, let's have a camera. "We need more than just screen but don't want to have it visible" is an annoyance at best, not a problem we should be focusing on. Even design wise, there are several more severe problems with iPhones they could concentrate on...
- tapland 7y agoNow, I specifically clarified that I wouldn't call it a problem. Issue is not a weird word in development. There are a lot of actual big problems with your reasoning, but there are more productive things for me to concentrate on.
- wingerlang 7y agoAll I’m saying is that the notch doesn’t FEEL like it removes screen for me, rather ticks away the status bar making the notch “issue” not an issue at all.
- thinkingemote 7y agoSo it's an emotional response to something that if you applied some logical thinking to it you might see things differently?
- toxik 7y agoIt is an absurd position that your way of thinking is logical while the counterparty’s is emotional. In fact quite dishonest as a rhetorical technique. Less of a notch that is asymmetrical would look worse due to human preference for symmetry, and what the parent said is that the current solution does in fact put the statusbar at notch level. So why does it matter?
- thinkingemote 7y agoI suggest looking at the response the user made to the comment for a different reaction than your comment. Also i didn't say one way was better nor that I looked at it logically, or did I?
- wingerlang 7y agoWell “logically” I absolutely hated it when it was announced, like it is a ridiculous thing to do. Actually using it and I don’t mind it a single bit, and that’s all that matters. I bet most people hating on it have not used it more than minutes.
- thinkingemote 7y agoInteresting! Good design is human in nature and may sometimes be against a colder logical approach. I do wonder about brand and identity though but those are harder to look at from a distance.
- et_tu_brewte 7y agoBut it can’t show battery percentage.
- bluescrn 7y agoSomewhere between 4:3 and 16:9 (usable in portrait or landscape, obviously) seems an optimal screen shape for the vast majority of games and apps. (For a PC, 16:10 seems noticeably better than 16:9) Going wider than 2:1 doesn’t seem to be adding useful screen space, really