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https://www.polygon.com/features/2018/10/3/17924770/assassins-creed-an-oral-history-patrice-desilets#Yxe3Pp https://www.polygon.com/features/2018/10/3/17924770/
by anw 7y ago
https://www.polygon.com/features/2018/10/3/17924770/assassins-creed-an-oral-history-patrice-desilets#Yxe3Pp https://www.polygon.com/features/2018/10/3/17924770/assassin...
This provides a pretty good overview of what happened.
What was originally an idea for a next-gen, open-world Prince of Persia game became what is now the Assassins.
> ... I’m asking, “OK, so what’s next?” And I was told, “Let’s do a Prince of Persia, but for the next generation of consoles.”
> At first we thought that we could do a Prince of Persia open world. We did not [yet] have the concept of an assassin fighting in an open world
> since I’d just finished a game with a prince, I wanted a different character. I wanted the prince to have a different job than just being there waiting for mom and dad to die and take their place. So I wanted to have an action character — something that in his title, it was a job where you could actually see action right away.
- marapuru 7y agoThanks :)