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I'd say the combat (except the bosses fight) is better, since it's a series of duel, compared to the confused brawls against respawning enemies. Boss fight aren
by baud147258 7y ago
I'd say the combat (except the bosses fight) is better, since it's a series of duel, compared to the confused brawls against respawning enemies. Boss fight aren't as good and mostly too repetitive. It's easier, with no penalty for successive failures, unlike SoT where, once the sand is depleted, it's back to a checkpoint. But the difficulty of platform sequences isn't lower (I'd say even harder for some). The visual style is good, but not as good as SoT (but YMMV, of course).
Edit: Also, unlike the linearity of SoT, PoP 2008 has areas that can be tackled in any order and you can go back to any area you've previously cleared: it's kinda open-world.
- baud147258 7y ago> kinda open-world More like a big hub, with the various levels connected to it, but without any loading screen between the hub and the levels.