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The sprite sheets (jumping, running, landing) on the first one were so rad compared to anything else around that time, so fluid. That photo from his office wall
by dharma1 7y ago
The sprite sheets (jumping, running, landing) on the first one were so rad compared to anything else around that time, so fluid. That photo from his office wall really shows how much effort went into them
- rothron 7y agoSome of them were made from 'rotoscoping' video recordings of his younger brother. Videos exists: https://www.youtube.com/watch?v=wKgLfqOVHco https://www.youtube.com/watch?v=wKgLfqOVHco
- joemi 7y agoWow. That's awesome. I could recognize most of the movements from the video... Guess I played a lot of Prince of Persia back in the day. It's funny how the brain can recognize specific movements like that, or like when you can recognize a friend from far away just based on how they walk.
- rothron 7y agoI remember well the movement that impressed me the most. The elaborate changing of direction when running and then turning. It looked so natural, and it was the first time I'd seen that in a game. Most platformers still violate conservation of momentum and let you change direction in mid air.
- emilfihlman 7y agoThese do actually enhance the game A LOT!
- deleted 7y ago[deleted]