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I've used haXe since 2007 for Flash game projects. It's a good example of "small language design" in action and cleans up a lot of warts in ECMAScript. When I
by chipsy 16y ago
I've used haXe since 2007 for Flash game projects. It's a good example of "small language design" in action and cleans up a lot of warts in ECMAScript.
When I started there were unresolved issues making it unpalatable for all Flash projects(e.g. preloader creation), but they have since all been overcome and documented. It still requires some elbow grease to get working.