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I think this is the correct way to conceptualize generalizing this algorithm to moving video. I also think it's a fundamentally bad approach to resizing video.
by dTal 7y ago
I think this is the correct way to conceptualize generalizing this algorithm to moving video. I also think it's a fundamentally bad approach to resizing video.
The problem is that humans watching the video will build a 3D mental model of the scene; any transform that modifies multiple frames must do so in such a way as to maintain global spatial consistency, or it will look odd. Seam carving is too primitive to do this. You will have shots where (for instance) someone is walking obliquely away from a building towards the camera, and yet making no headway because the algorithm is carving away the (low energy, yet perceptually indispensible) pixels that seperate them - the result will be that they appear to be walking in place (and growing).
- Robin_Message 7y agoI have to say, that sounds like it might be an awesome effect!
- dTal 7y agoApparently seam carving is already used to produce surreal memes: https://imgur.com/gallery/NpeguXu https://imgur.com/gallery/NpeguXu