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> It is really only e.g. dragging/swiping that works very differently between touch and mouse interfaces. And of course mice come with extra buttons and scroll
by aequitas 7y ago
> It is really only e.g. dragging/swiping that works very differently between touch and mouse interfaces. And of course mice come with extra buttons and scroll controls that make up for that.
It's this that I think will be the problem. Normal buttons and textfields will probably be usable on both control systems. But if you want to leverage the advantage of one of the systems you loose out on the other. So you either have to develop your UI twice or leave on of the two with a lesser experience.
If Apple should go through with this I hope they will set strict requirements in the store guidelines that ensures lazy app makers provide a proper experience for both kinds of controls.
- derekp7 7y agoA couple good examples: When you touch the screen, and drag, the mouse equiv. action is clicking the button and dragging. But with touch, in many cases you want the screen to scroll, whereas with the mouse you want to select / highlight text. Also, with touch you don't have a "hover" operation, so you have to make "click" (touch) initiate a "hover" type of action in some cases, but in other cases you want touch to actually be the same as a mouse click.