3 ms·
Why would Apple create a serious competitor to their proprietary app stack when it's doing so well though? Seems to me the last thing Apple wants is to encourag
by kj12345 16y ago
Why would Apple create a serious competitor to their proprietary app stack when it's doing so well though? Seems to me the last thing Apple wants is to encourage cross-platform native-quality apps right now.
- Samuel_Michon 16y agoOn apps sold through the App Store, Apple makes 30 percent. On free iAd-supported apps it makes 40 percent. Personally, I don't think iAd Producer (or its sibling) will create "native-quality" apps. I can't imagine games like Infinity Blade being created in HTML5. But surely, database viewers (like many apps in the App Store are) should run fine.
- mortenjorck 16y agoThat's the point – it's intended as anything but a serious competitor to the native stack. The thing is, to make a simple widget app (comparable to the built-in weather app), you don't need the kind of low-level access that a complex game like Infinity Blade needs. When you're making something that could be built in HTML5, why should you have to bother with an NSAutoReleasePool? There's room for a secondary, more abstracted dev environment for the iPhone. Palm is proving it with Ares.