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I have made a simple game using Akihabara: http://kilianvalkhof.com/ktype2/ http://kilianvalkhof.com/ktype2/ (mind you, "a" is "z" on your keyboard, and you use
by kilian 16y ago
I have made a simple game using Akihabara: http://kilianvalkhof.com/ktype2/ http://kilianvalkhof.com/ktype2/ (mind you, "a" is "z" on your keyboard, and you use it to shoot, too. one of the frameworks idiosyncrasies)
It's...undocumented. That's really the most I can make of it, now. I have promised to work on helping document it, which I will try to do over the holidays, but as of now, you pretty much have to read the entire code, and you'd still have no idea how the creator wants each piece to fit in with the other pieces (if you check my source code, note how, for example, I circumvent the build-in health system simply because I don't know how it works)