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PsyToolkit: Create and run cognitive psychological experiments in the browser
- bszupnick 7y agoDoes this offer any functionality above Qualtrics?
- catchmeifyoucan 7y agoI believe this is more along the lines of testing attention span, memory and other experiments used to measure cognitive performance.
- brian_spiering 7y agoQualtrics is designed for surveys. PsyToolkit is designed for experiments.
- cljs-js-eval 7y agoIt is basically a direct replacement for the experimental software that necessitated my university to support Windows 3.1 VMs in their psych lab, so this is a group that likely can't afford Qualtrics. This replaces a host of bespoke, free, but unmaintainable software in university labs.
- schuetze 7y agoFrom personal experience as a cognitive psychologist, I have found it prohibitively complicated (albeit possible) to implement randomly counterbalanced experiments in Qualtrics. Stimuli sampling and reaction time measurement are particularly hard to implement (unless they've added more functionality recently). All three of these pieces of functionality are required for many common paradigms in experimental psychology.
- pokhara 7y agoI saw website and ran first demo. But in depth, I am confused, about how can I or anyone normal guy can understand the concept of this project ?
- briandear 7y agoIt’s specialized for psychological research. It might be compared to asking a Psychologist to understand some random JavaScript library.
- rikelmens 7y agoCheck this out: http://cognitivefun.net/ http://cognitivefun.net/
- mkagenius 7y agoIn the Deary-Liewald task my score was: Simple task: 246 ms (with 0 error) Choice task: 482 ms (with 2-3 errors) How to interpret this result? How much intelligence do I have..
- H8crilA 7y agoAbout 3 kg (or 15 miles in imperial units). This is close to the standard 19 BTC/cat measure of quantum prefabricate.
- tus87 7y agoReminder: psychology is not a scientific discipline.
- dmd 7y agoNot to be confused with the software that most labs use, http://psychtoolbox.org/ http://psychtoolbox.org/ ...
- vanattab 7y agoFor pythom users psychopy is also an option https://www.psychopy.org https://www.psychopy.org http://www.palamedestoolbox.org http://www.palamedestoolbox.org Is also useful in this type of research.
- dmd 7y agoYeah, psychopy is rapidly overtaking psychtoolbox (if it hasn't already) -- but it doesn't have a confusingly similar name to PsyToolkit. [Disclaimer: I'm an alum of the lab that created psychtoolbox]
- artaxerxes 7y agopsychopy has already started adopting functionality direct from the PsychoPhysics Toolbox [PTB] with the help of PTB maintainer Mario Kleiner. No point reinventing (and exhaustively testing) the wheel. My tweet from last year celebrating the first fruits of code sharing https://twitter.com/dagmarfraser/status/1060871652408475648 https://twitter.com/dagmarfraser/status/1060871652408475648 with response from the lead of psychopy. MATLAB is going to have a long slow death as open source methods demanded by open science displace it. However the PTB will live on in Octave, and now psychopy.
- fladd 7y agoAnother Python library is Expyriment [1] (Note: I am the main developer of this library) [1] https://www.expyriment.org https://www.expyriment.org
- ridaj 7y agoSomeone please volunteer to help this person properly graphically design these experiments before they get established as some kind of standard :'-/
- fifnir 7y agoThis is awesome! Can we get our hands on the data? I would be lovely to see where I fall in the distribution of scores.. Also it would also be nice to include things like age, sex etc to normalize the data?
- madsen954 7y agoOr use one of those toolboxes to create your psychology experiments: jsPsych, lab.js, OSWeb/OpenSesame. And to put it online: JATOS.
- mezzopiano 7y agoHi everyone, cognitive psychologist and author of lab.js (https://lab.js.org https://lab.js.org) here -- happy to answer questions about my research, and any of these projects!
- stinos 7y agoI wonder how accurate response times generated by these experiments are (and/or, how they define 'response time', which is sort of the same question). E.g. if response time is defined as the time between when the visual stimulus appears on the physical screen and the time when a click or keypress is registered, there's quite some things to take into account. I don't know browser internals, but the code 'show stimulus' doesn't lead to the stimulus being on the screen immediately. Calculation takes time. Then the rendering takes time and it's normally going to take at least a couple of frames, plus extra latency introduced by some monitors, etc, before anything effectively changes on the screen. And this might not be a fixed number (best case scenario it's just noise). And there might be an unknown amount of input latency on the mouse/keyboard/touch screen/... And that all might change if you hook up a different screen or switch browser. Now this doesn't matter a thing for toy experiments, or when doing A/B and the noise is the same for A and B, but suppose you want to do an actual experiment to measure response time to a simple and complex stimulus and for some reason the complex stimulus consequently takes a longer time to make it to the screen whereas the subject's actual response time remains the same, but you start measuring from the time where you sent the 'calculate and show stimulus' command, you might draw the wrong conclusion. From experience I know such mistakes get made, and if lucky they get discovered before publishing. But I wouldn't be certain that is always the case.
- mezzopiano 7y agoThat's a fantastic question, and a worthwhile research topic in itself! You're right in your concerns, and indeed there's been an extensive discussion in the literature about how valid browser-based experiments are for basic research in psych. If you're interested, the authors of jsPsych have compared native experimental software to their JS-based one (https://dx.doi.org/10.3758/s13428-015-0567-2 https://dx.doi.org/10.3758/s13428-015-0567-2), and our lab has also done some comparisons (https://dx.doi.org/10.3758/s13428-015-0678-9 https://dx.doi.org/10.3758/s13428-015-0678-9). There's a fair amount of literature around this very topic now. In a nutshell, while there's definitely some latency and jitter involved, it's usually far smaller than human response time variability, and averaging across many trials, as well as analysis that takes into account stimulus variability, helps massively to remove noise from the analysis. Also, in many cases, we're interested in difference between times across several experimental conditions/scenarios rather than an exact absolute measurements. Thus, for many applications, browsers are usually accurate enough, and the ease of collecting more data outways the noise. In the end, the only way to deal with latencies properly is to measure and correct for them by calibrating the entire setup. That's what we've done for the new software we're building, which also takes into account render latencies and introduces some more tricks (see https://psyarxiv.com/fqr49 https://psyarxiv.com/fqr49) Hope that helps, would love to chat about this in detail if you're interested!
- quotemstr 7y agoDoes this package do your p-hacking for you too?
- mezzopiano 7y agoSadly not as far as I know, but we have different apps for that, e.g. http://shinyapps.org/apps/p-hacker/ http://shinyapps.org/apps/p-hacker/ ;-)